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K-12 Knowledge and Skills Continuum - Graphics PDF Print
 


  Graphics

A
G
I
M
O
- Awareness Level
- Guided Level
- Independent Level
- Mastered
- Optional

Standards and Core Competencies

Standards:

3.    Technology Productivity Tools

  • Students use technology tools to enhance learning, increase productivity, and promote creativity.
  • Students use productivity tools to collaborate in constructing technology-enhanced models, preparing publications, and producing other creative works.

6.    Technology Problem-Solving and Decision-Making Tools

  • Students use technology resources for solving problems and making informed decisions.
  • Students employ technology in the development of strategies for solving problems in the real world.
Core Competencies:
5.     Apply productivity/multimedia tools and peripherals to support personal productivity, group collaboration, and learning throughout the curriculum.

 

 
Knowledge and Skills
K 1 2 3 4 5 6 7 8 9 10 11 12
 A

Use editing tools in drawing and painting (select, add color and pattern, resize, crop, erase).

A A G G

I

M






 BUse help menu as a method for problem solving.
AAGG

I

M       
 C

Capture still images from various digital sources (e. g., scanners, digital cameras, Internet).



A G I I M





 DUse editing tools in drawing and painting (select, add color and pattern, resize, crop, erase).
  AGGGIM     
 E

Use principles of design (proportion, balance, contrast, rhythm, emphasis, unity - see Appendix E, Design Principles and Tips).




AGGGIM



 F

Import and export graphics in appropriate file format (e.g., eps, tiff, pict, jpeg, gif).





A G G I M



 G

Know appropriate type of graphics application to complete a given task (drawing, painting or photo enhancement).





A G G I M



 HSave graphic with attention to file size and media storage.
    AGGIM    
 IKnow the appropriate type of graphics application to complete a give task (drawing, painting, or photo enhancement)
    AGGIM    
 J

Plan, organize and save multimedia files with attention to file size and media storage.





A A A G G I I I M
 K

Create original artwork using the tools within a grade-appropriate graphics program.

GIIIIIIIIIIIM
 L

Create original 3-D graphics and animations.








O O O O O O
 MCreate original graphics using professional graphics applications.
       OOOOOO
 NCreate original graphics with multiple layers.
       OOOOOO
 OPlan, organize and save multimedia files.
       OOOOOO
 

©San Diego City Schools
Educational Technology Dept.

Instructional Key

The knowledge and skills content within each area is presented in activities across the K–12 curriculum with a teaching level of instruction key:

A= Awareness Level The student is exposed to the technology as it is being used by others.

G= Guided Level The student begins to use the technology with the help of others.

I= Independent Level The student uses the technology without assistance.

M= Mastery The student is competent in using the technology and is able to teach others.

O= Optional Skill is viewed as Optional within the curriculum.

 

Link to other K-12 Knowledge and Skills Continuum pages:
General Hardware | General Software | Operating System | Word Processing | Keyboarding | Graphics | Desktop Publishing | Spreadsheet | Electronic Presentation | Social Communication Tools | Networking | Web Authoring | Digital Literacy (Video and Digital Images)
| Web Research | Graphical Organizers | Social and Ethical Practices